wiki:match_lifecycle
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| wiki:match_lifecycle [2026/09/28 22:50] – Initial verified documentation wikiadmin | wiki:match_lifecycle [2026/09/29 00:08] (current) – Standardize reference articles and add visual Mania guides wikiadmin | ||
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| ====== The match lifecycle ====== | ====== The match lifecycle ====== | ||
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| + | Rounds move through waiting, countdown, gameplay, and scoring before the next map is promoted. | ||
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| + | ^ Availability | All lobbies | | ||
| + | ^ Documentation status | Current behavior | | ||
| + | ^ Behavior reference | v6.6.16 · reviewed 2026-09-28 | | ||
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| A room moves through waiting, countdown, active gameplay, and completion/ | A room moves through waiting, countdown, active gameplay, and completion/ | ||
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| After completion, the bot processes scores, accepts [[wiki: | After completion, the bot processes scores, accepts [[wiki: | ||
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| + | ===== Worked example ===== | ||
| + | Ready up after downloading, | ||
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| + | ===== Limitations ===== | ||
| + | Readiness and availability checks remain in force. Optional waits apply before match start; they do not extend active gameplay. | ||
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| + | ===== Related articles ===== | ||
| + | See [[guides: | ||
wiki/match_lifecycle.1790635805.txt.gz · Last modified: by wikiadmin