====== v6.7.5: Time remaining ====== **Rollout snapshot (October 3, 2026, 16:08 PDT):** v6.7.5 was running in the 4K Room 4. Rooms 1 and 3 were on v6.7.4, and Room 2 was on v6.7.3; all three were waiting to update to v6.7.5 after becoming empty and idle. No newer release was queued at this review. This is a dated snapshot; check the individual room title or [[status:start|Live lobbies]] for its current version. **Later October 3 follow-up:** Cumulative [[updates:v6_7_6|v6.7.6]] was accepted for all four rooms, superseding any remaining v6.7.5 targets. It retains ''.time'' and all fixes documented here while adding Standard Jump and native Mania Rice/Noodle selection. Existing workers remain running until their own empty-safe update. ===== Check the running map's remaining time ===== Adds [[commands:time|.time]] in all four lobby modes, from v6.7.5: .time About 1m 30s left—you're in next. Uses the same approximate remaining-map estimate as the mid-match join message. It reads the running map, not the next queued map, and does not skip, delay or change the playlist. Mid-match join messages now include the short instruction: ''.time for remaining.'' The existing one-introduction-per-player-per-match limit remains unchanged. ===== Short replies for other states ===== * No map is running: ''No map running.'' * Match timing cannot be estimated: ''Time remaining unavailable—you're in next.'' * The estimated duration has passed but the match is still active: ''Finishing—you're in next.'' The timer estimates map time from hit length and elapsed match time, not the exact start time of the next round. Normal public-command limits and staff policy still apply. ''.help time'' explains the command, and ''.help'' and ''.help2'' include it. ===== Included changes and rollout ===== Includes the [[updates:v6_7_3|v6.7.3 Mania conversion safeguards]] and [[updates:v6_7_4|v6.7.4 skip-vote tally]]. The remaining v6.7.4 deployment targets were superseded by this cumulative release; rooms already running earlier fixes keep them until their next safe update. Passed **460 offline tests**, including remaining-time replies, the shared join estimate, missing timing, public-command policy and both Mania key modes, plus four-room configuration and release compatibility checks. Each room updates only after **30 seconds continuously empty and idle**. Players are not removed to install it. An individual room replacement receives a new join link; use the site's current lobby links. See [[commands:time|Time remaining]], [[guides:session_controls|Practical session controls]], [[wiki:room_updates|Room updates]], and [[updates:start|Release history]].