====== Difficulty and player votes ====== Automatic rooms adapt their baseline; fixed rooms use a baseline that players can influence through votes. ^ Availability | All lobbies; automatic adaptation in Standard Room 1 | ^ Documentation status | Current behavior | ^ Behavior reference | v6.6.17 ยท reviewed 2026-09-29 | ===== Automatic and fixed rooms ===== [[lobbies:standard_auto|Standard Room 1]] adapts its selection range automatically using player information and room policy. [[lobbies:standard_fixed|Standard Room 2]] and both Mania rooms use a fixed baseline. The title and [[commands:pool|.pool]] show the active range. ===== Vote to adjust ===== [[commands:harder|.harder]] and [[commands:easier|.easier]] request a change for future picks. The required share of current players and step size are configured per room. A pending vote can remain open for up to two completed maps. That window is for collecting votes; it is not a two-map duration for a successful difficulty change. A successful vote does not replace the current map or visible queue. Automatic rooms can later readjust under their normal policy. Do not confuse a difficulty vote with [[wiki:ratings|map feedback]]: ''.bad'' rates the last completed map, while ''.easier'' adjusts selection difficulty. See [[wiki:voting|voting rules]]. ===== Worked example ===== Use ''.easier'' to vote for easier future picks. After the vote passes, ''.pool'' shows the range; already queued maps remain in place. ===== Limitations ===== Step size, threshold, and baseline policy depend on the room. A difficulty vote is not a map rating. ===== Related articles ===== See [[guides:session_controls|a related guide]] and [[wiki:start|all features]].