Historical archive — not current configuration guidance. Source: Papapyrus's Discord announcement, supplied by the project owner for archival publication. Posted: September 8, 2026, 2:52 PM. Displayed time zone was not supplied. Announcement timestamps are not independently verified deployment dates.
A major backend update: up to four lobbies from one process, one osu! account and one referee connection, without lazer client switching.
room_count in universal.json..say to chat in that channel's osu! lobby; .room1 say, .room2 say, .room3 say and .room4 say explicitly target another room..harder / .easier voters to an active AutoDiff lobby..ai is no longer advertised in welcomes or .help; the code remains available if enabled later.universal.json and staff Discord commands..close and global .shutdown all controls.The Windows launcher announced at the time:
.\start_lobbies.ps1
Example instances/universal.json:
{
"room_count": 2,
"auto_empty_reset_seconds": 300
}
room_count supports 1–4 and requires a supervisor restart. The empty-lobby reset delay is in seconds and hot-loads; 0 disables it.
For current behavior, use the feature guides and the command reference. Back to release history.