Automatic rooms adapt their baseline; fixed rooms use a baseline that players can influence through votes.
| Availability | All lobbies; automatic adaptation in Standard Room 1 |
|---|---|
| Documentation status | Current behavior |
| Behavior reference | v6.6.17 ยท reviewed 2026-09-29 |
Standard Room 1 adapts its selection range automatically using player information and room policy. Standard Room 2 and both Mania rooms use a fixed baseline. The title and .pool show the active range.
.harder and .easier request a change for future picks. The required share of current players and step size are configured per room. A pending vote can remain open for up to two completed maps. That window is for collecting votes; it is not a two-map duration for a successful difficulty change. A successful vote does not replace the current map or visible queue. Automatic rooms can later readjust under their normal policy.
Do not confuse a difficulty vote with map feedback: .bad rates the last completed map, while .easier adjusts selection difficulty. See voting rules.
Use .easier to vote for easier future picks. After the vote passes, .pool shows the range; already queued maps remain in place.
Step size, threshold, and baseline policy depend on the room. A difficulty vote is not a map rating.
See a related guide and all features.