Current room-worker feature guide

Newer room-worker features

The generated feature inventory now follows the newest healthy deployed room-worker release whose sealed code and reviewed manifest pass verification. Its footer identifies that release; the shared supervisor is shown separately. This editorial guide was reviewed through v6.7.14 on October 4, 2026. Compatible workers can still be on different versions during rollout. Check the room title and release notes; queued-only features remain upcoming until deployed-worker evidence exists.

Feature Player guide Introduced
Running-map remaining time .time and the join hint v6.7.5
Spatial Standard Jump selection Jump v6.7.6
Tap/hold Mania composition Rice, Noodle and combinations v6.7.6
Noodle → native Stream fallback Fresh-map fallback tiers v6.7.7
Preferred duration separate from hard cap Played-length selection v6.7.8
Personal English-first bilingual guidance .lang / .language v6.7.9
Sparse Standard pass-count relaxation Pass-count tiers v6.7.10
Verified mixed Standard DT and .dt/.nm Per-item DT settings, stars and length v6.7.11
Reduced LN/Noodle weight in Mania Variety Variety-only relative weighting v6.7.12
Shorter DT preferred lower bound DT 60–150 played seconds by default v6.7.13
Full-DT preference with NoMod fallback .dt 100; safely refresh unplayed upcoming maps v6.7.14

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