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updates:v6_4_2

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PoolRotater v6.4.2 — Lobby QoL & Status Cleanup

Historical archive — not current configuration guidance. Source: Papapyrus's Discord announcement, supplied by the project owner for archival publication. Posted: September 11, 2026, 11:01 AM. Displayed time zone was not supplied. Announcement timestamps are not independently verified deployment dates.

Announced changes

First-join guidance, manual starts and Discord status accuracy:

  • Shortens the first-player greeting to: “Hello! Map will start once you're ready. Type .help for commands.”
  • Players can use .start.
  • Alone, .start immediately begins the normal countdown.
  • With other players present, .start skips the normal autostart wait and begins the countdown.
  • Automatic solo starts still require Ready; only an explicit .start bypasses that wait.
  • Spectators cannot trigger .start.
  • Public .start uses existing command anti-spam protection.
  • Existing join/leave/session tracking was sufficient for retention analysis; no duplicate logging system was added.
  • Scheduled automatic hard restarts no longer make the Discord channel-name indicator red.
  • The detailed card can still show Restarting.
  • The channel indicator stays green during a brief planned recreate cycle; manual closures and genuine offline states can still show red.

The goal is less awkward empty-room starts and indicators that reflect whether the lobby service is available, avoiding a lingering red rename-cooldown indicator after a successful quick refresh.

For current behavior, use the feature guides and the command reference. Back to release history.

updates/v6_4_2.1791238053.txt.gz · Last modified: by wikiadmin

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