updates:v6_4_2
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PoolRotater v6.4.2 — Lobby QoL & Status Cleanup
Historical archive — not current configuration guidance. Source: Papapyrus's Discord announcement, supplied by the project owner for archival publication. Posted: September 11, 2026, 11:01 AM. Displayed time zone was not supplied. Announcement timestamps are not independently verified deployment dates.
Announced changes
First-join guidance, manual starts and Discord status accuracy:
- Shortens the first-player greeting to: “Hello! Map will start once you're ready. Type .help for commands.”
- Players can use
.start. - Alone,
.startimmediately begins the normal countdown. - With other players present,
.startskips the normal autostart wait and begins the countdown. - Automatic solo starts still require Ready; only an explicit
.startbypasses that wait. - Spectators cannot trigger
.start. - Public
.startuses existing command anti-spam protection. - Existing join/leave/session tracking was sufficient for retention analysis; no duplicate logging system was added.
- Scheduled automatic hard restarts no longer make the Discord channel-name indicator red.
- The detailed card can still show Restarting.
- The channel indicator stays green during a brief planned recreate cycle; manual closures and genuine offline states can still show red.
The goal is less awkward empty-room starts and indicators that reflect whether the lobby service is available, avoiding a lingering red rename-cooldown indicator after a successful quick refresh.
For current behavior, use the feature guides and the command reference. Back to release history.
updates/v6_4_2.1791238053.txt.gz · Last modified: by wikiadmin